Ball IQ
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MLB Fantasy Games

Build baseball lineups from random team and season boards - spin for sluggers and aces, and chase the highest-scoring roster you can assemble.

How it works

Pick a mode, build the roster, chase the leaderboard.

Every MLB game starts with a constrained board and turns it into a roster-building challenge. Daily boards are one-and-done; unlimited modes let you keep practicing.

Daily
One official board

Same setup for everyone. One attempt. Public leaderboard.

Unlimited
Practice any time

Spin, draft, and replay the modes without burning a daily attempt.

Scores
Saved to your profile

Signed-in runs feed your history, personal bests, and leaderboard rank.

MLB game modes

Choose your format

Each card explains the roster rules, scoring setup, and what makes the mode different.

Daily Challenge

One official board is drawn every day and shared by everyone - the same teams, seasons, and spins for the whole community, so the leaderboard is a true apples-to-apples race. You get a single attempt, and the game type itself rotates day to day.

Format
Same board for every player
Attempts
1 per day
Scope
A random division or league × a season era
Modes
Fantasy Spin, Draft, or Ultimate Team
Play Daily Challenge

Fantasy Spin

Spin a random team and season, draft one of its players into an open slot, and keep going until the lineup is full. Two pitchers and a full set of bats make up a complete roster.

Lineup
P · P · C · 1B · 2B · 3B · SS · OF · OF · UTIL
Each spin
1 random team + 1 random season
Re-spins
1 team + 1 season per game
Scoring
Combined full-season fantasy points
Seasons
2022-2025 (single season or all combined)
Play Fantasy Spin

Stat Guesser

A classic guess-the-line game. Pick Normal or Ball Knowledge, get a qualified starter, and read their season from the stats shown. The closer your guesses land, the more you score.

Modes
Normal (re-spin) or Ball Knowledge (no re-spin)
Players
Qualified starters - minimum games and playing time
Guess
Season totals or per-game averages
Per player
3 stat guesses
Scoring
Scales with how close you land - bullseye = +25
Play Stat Guesser

Ultimate Team

Draft an ace starter to anchor the staff plus a full position-player lineup, then work a deep trade deadline - MLB gets more trades and more spins than the other sports.

Lineup
SP · 1B · 2B · SS · 3B · LF · CF · RF · C · DH
Scoring
Roster's combined bats (R/H/HR/RBI/BB/SB) + ace SP (K/IP/W, ERA/WHIP)
Trade deadline
Trade up to 3 players · spin up to 4 teams
Goal
Chase a perfect 162-0 season
Play Ultimate Team
Know your numbers

Scoring, dialed in

What a bad, good, and great score looks like for every position, in both scoring systems.

AvoidOKGoodGreatElite
Fantasy points

Cumulative full-season scoring. You stack entire player-seasons, so totals climb into the hundreds (or thousands) and reward volume plus durability across a whole year.

Production (prod)

Powers Ultimate Team. Production is scaled to a per-game basis and projected into a win-loss record, so the numbers are smaller. Read it as how good a player is per game, with availability prorating the total.

Fantasy scoring

Full-season fantasy points

Combined full-season points across bats and arms. Pitchers run on a higher scale than hitters.

  • 1 team spin
  • 1 season spin
Hitters
250 is about moderate.
<250
Avoid
251-350
Good
351+
Great
Pitchers
Scaled higher, arms rack up more (low cutoff approximate).
<300
Avoid
301-425
Good
426+
Great

Ultimate production (prod)

Per-game prod, chasing 162-0

Per-game production for bats, arms, and your manager. MLB gets the deepest trade window.

  • 3 trades, 4 team spins
  • Holding is fine, only trade if you want to
  • You can send all trades to one team (pull up to 3 from a single squad)
Hitters
13 is the high end of average.
0-14
OK
15-19
Good
20-24
Great
25+
Elite
Pitchers
Scaled a bit higher.
0-20
Avoid
20-30
OK
30+
Great
Manager
negative
Avoid
0-2.5
OK
2.6-5
Good
5.1+
Great

How coaches score. Coach and manager scores blend career pedigree and accomplishments up to that season, with that season's record factored in slightly. Same idea across every sport.

Stat Guesser scoring

Guess-the-line, 3 guesses per player

A classic guess-the-line game. You get a qualified starter and read their season from the stats shown. The closer you land on each total or average, the more points you bank.

NormalRe-spin allowed

Rolls qualified starters (minimum games and playing time). Stumped on a player you do not know? Use your re-spin.

Ball KnowledgeNo re-spin

Same guess-the-line format with no re-spin. Every player you are dealt counts, so it comes down to pure recall.

Per player
3 stat guesses
Guess type
Season totals or per-game averages
Closeness
More points the closer you land
Bullseye
Auto +25 on an exact hit
In Ultimate, swing on the unknowns

Not sure on a player? Take the shot anyway, you can always trade them away later. Was it Etienne in '23 or '24 that went off? Take the risk.

In Fantasy, save your spins

You get an extra team spin and season spin. Try to hold them for the end to chase a late upgrade, unless you genuinely cannot find a good pick early.

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